![]() OSL and procedural vertex displacement: You can now render procedural and OSL vertex displacement (either height or vector displacement) before rendering. ![]() Spectron™ Procedural Volumetric Lights: allow you to create procedurally driven volumetric lighting – like spotlights – with blockers, barn doors, gels, and more. ![]() You can now render triangle-free geometry using all of Octane’s built-in OSL and texture shaders and more. With Vectron, you can create procedurally generated scenes entirely on the GPU without using GPU VRAM and with zero memory footprint.
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