![]() ![]() Modular node tree need for simple controlģ types of bump to simulate appearance of real fabric (bump along threads, bump across threads and uniform bump) Physically correct reflectance and roughness models 13 presets of most used in the prodcution materials should cover your needs in almost any project. The shader is done after careful study and own implementation of many articles about the subject. So what I want to offer you is an uber-shader, made specifically for achieving believable fabric look. Not only you have to find good tileable texture online, but you also need to simulate correct appearance of the fabric which cannot be achieved with simple mix of diffuse and glossy shaders. ![]() If you ever created characters, furniture, curtains, car interiors etc., you probably know that achieving a good fabric look is quite difficult. ![]()
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